From Native CAD to Low-Poly FBX

(Image courtesy of ONU.)

ONU, a technology startup focused on 3D asset creation, has released ONU 3DLite, a cloud-based platform that converts native CAD files to low-poly FBX for use online, on mobile devices, in AR/VR, and in games.

To use the platform, designers simply load their native CAD files (STEP, IGES, SAT, Parasolid, SOLIDWORKS, JT, ProE/Creo, AutoCAD, CATIA, Rhinoor NX formats) into ONU 3DLite, and they’re automatically converted to a polygonal mesh. Users can adjust the level of detail to find the best balance between quality and density, up to a possible 100x reduction in density.

ONU 3D Lite automatically detects identical parts and instances them to further reduce geometry. The conversions also retain all part numbers and hierarchies for integration into other systems. Once users are satisfied with the asset, the files can be exported to FBX format for use in applications such as 3DS Max, Blender, KeyShot, Maya, Modo, and ZBrush, as well as game engines like Unity and Unreal.

“Manufacturers design products in CAD, but those files don’t easily translate to visuals that can be displayed on a mobile device, let alone in a web browser, virtual reality headset, or augmented reality glasses,” said Sam Sesti, president of ONU. “ONU 3DLite changes that. Our easy-to-use tools automate processes that were previously manual, and significantly streamline 3D asset creation. Native CAD files can be turned into low-poly FBX files in just minutes. In addition to making asset creation really easy, it’s also very affordable. We’re excited to share ONU 3DLite with the world.”

ONU 3DLite costs $99 per month for up to10 monthly FBX exports, and $499 per month for an unlimited number of exports. Users interested in testing the platform can access a free trial for three free FBX exports.

To learn more about ONU 3DLite, visit the ONU website. For more 3D content creation news, read Interactive 3D Web Content Comes to 3ds Max.